Concepts/8. Algorithms (DSA)/Pathfinding & Shortest Route (Dijkstra / A*)
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Pathfinding & Shortest Route (Dijkstra / A*)

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Calculates the optimal lowest-latency or lowest-cost routing path across weighted graphs representing road networks or computer networks.

STAFF ENGINEER TAKEAWAY: A* uses admissible heuristics (Euclidean distance) to drastically prune the search space compared to brute-force Dijkstra.
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